Opening The Xbox

Opening the XBox PDF
Author: Dean Takahashi
Publisher: Prima Lifestyles
ISBN:
Size: 33.96 MB
Format: PDF, ePub, Mobi
Category : Business & Economics
Languages : en
Pages : 370
View: 1905

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Is this new Microsoft venture just another experiment that, like WebTV, was launched to much fanfare but will be quickly forgotten? Or will it become the next Windows, finding its way into the homes and lives of millions of people around the world?".

Game Console Hacking

Game Console Hacking PDF
Author: Joe Grand
Publisher: Elsevier
ISBN: 9780080532318
Size: 32.54 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 512
View: 3785

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The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Xbox

Xbox PDF
Author: Brian Underdahl
Publisher: McGraw-Hill Osborne Media
ISBN: 9780072227925
Size: 10.36 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 256
View: 4750

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A complete guide to Microsoft's popular new entertainment system XBOX provides in-depth instruction on how to network one's XBOX to challenge other players online; how to use the latest controllers, cheat hardware, and memory cards; how to modify one's system; and how to take advantage of the XBOX system's special features. Original. (Intermediate)

Game Face

Game Face PDF
Author:
Publisher:
ISBN:
Size: 40.22 MB
Format: PDF, Mobi
Category : Computer games
Languages : de
Pages :
View: 5118

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Game Informer Magazine

Game Informer Magazine PDF
Author:
Publisher:
ISBN:
Size: 62.45 MB
Format: PDF, Mobi
Category : Computer games
Languages : en
Pages :
View: 4694

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The Hollywood Reporter

The Hollywood Reporter PDF
Author:
Publisher:
ISBN:
Size: 10.95 MB
Format: PDF, ePub, Docs
Category : Motion pictures
Languages : en
Pages :
View: 6553

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Hacking The Xbox

Hacking the Xbox PDF
Author: Andrew Huang
Publisher:
ISBN:
Size: 55.56 MB
Format: PDF, ePub, Mobi
Category : Hackers
Languages : en
Pages : 272
View: 929

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Microsoft Xna Game Studio Creator S Guide Second Edition

Microsoft XNA Game Studio Creator s Guide  Second Edition PDF
Author: Stephen Cawood
Publisher: McGraw Hill Professional
ISBN: 0071614079
Size: 51.86 MB
Format: PDF, Docs
Category : Computers
Languages : en
Pages : 608
View: 6689

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Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices. Create, draw, and update XNA game windows and 3D objects Add dazzling animation and fluid character motion Render photorealistic terrains, landscapes, skies, and horizons Program custom lighting and shading effects using HLSL Integrate sound effects, game dashboards, and stat tracking Work with game cameras, keyframes, sprites, and loaders Design natural collision detection, ballistics, and particle effects Develop, import, and control Quake II models using MilkShape