Moodle 3 X Developer S Guide

Moodle 3 x Developer s Guide PDF
Author: Ian Wild
Publisher: Packt Publishing Ltd
ISBN: 1786469545
Size: 59.72 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 368
View: 4465

Get Book

Effortlessly ensure your application's code quality from day 1 About This Book Customize your Moodle 3.x app. Leverage the new features of Moodle 3.x by diving deep into the Moodle development eco-system. Cater to heavy user traffic, customize learning requirements and create custom third party plugins. Who This Book Is For This book is for Moodle developers who are familiar with the basic Moodle functionality and have an understanding of the types of scenarios in which the Moodle platform can be usefully employed. You must have medium-level PHP programming knowledge. You should be familiar with HTML and XML protocols. You do not need to have prior knowledge of Moodle-specific terminology What You Will Learn Work with the different types of custom modules that can be written for Moodle 3.x Understand how to author custom modules so they conform to the agreed Moodle 3.x development guidelines Get familiar with the Moodle 3.x architecture—its internal and external APIs Customize Moodle 3.x so it can integrate seamlessly with third-party applications of any kind Build a new course format to specify the layout of a course Implement third-party graphics libraries in your plugins Build plugins that can be themed easily Provide custom APIs that will provide the means to automate Moodle 3 in real time In Detail The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user's segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you'll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we'll discuss the Web Services API to fully automate Moodle 3.x in real time. Style and approach This book takes a step-by-step practical approach with every step explained in great detail using practical examples. You will create custom plugins from scratch with the examples shown and create new modules as well as extensions with the examples presented.

Moodle 3 E Learning Course Development

Moodle 3 E Learning Course Development PDF
Author: Susan Smith Nash
Publisher: Packt Publishing Ltd
ISBN: 1788471709
Size: 72.54 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 432
View: 873

Get Book

A complete guide on course development and delivery using Moodle 3.x Key Features Get the best out of the latest Moodle 3 framework to ensure successful learning Create 3rd party plugins and widgets and secure your course efficiently Create your first Moodle VR app using the Moodle VR toolset Book Description Moodle is a learning platform or Course Management System (CMS) that is easy to install and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3 E-Learning Course Development guides you through meeting that challenge in a practical way. This latest edition will show you how to add static learning material, assessments, and social features such as forum-based instructional strategy, a chat module, and forums to your courses so that students reach their learning potential. Whether you want to support traditional class teaching or lecturing, or provide complete online and distance e-learning courses, this book will prove to be a powerful resource throughout your use of Moodle. You’ll learn how to create and integrate third-party plugins and widgets in your Moodle app, implement site permissions and user accounts, and ensure the security of content and test papers. Further on, you’ll implement PHP scripts that will help you create customized UIs for your app. You’ll also understand how to create your first Moodle VR e-learning app using the latest VR learning experience that Moodle 3 has to offer. By the end of this book, you will have explored the decisions, design considerations, and thought processes that go into developing a successful course. What you will learn Know what Moodle does and how it supports your teaching strategies Install Moodle on your computer and navigate your way around it Understand all of Moodle's learning features Monitor how learners interact with your site using site statistics Add multimedia content to your site Allow students to enroll themselves or invite other students to join a course Who this book is for This book is for anyone who wants to get the best out of Moodle. As a beginner, this is a thorough guide for you to understand how the software works, with great ideas for getting off to a good start with your first course. Some experience of working with e-learning systems will be beneficial. Experienced Moodle users will find powerful insights into developing successful and educational courses.

Moodle Course Design Best Practices

Moodle Course Design Best Practices PDF
Author: Susan Smith Nash
Publisher: Packt Publishing Ltd
ISBN: 1789349605
Size: 27.37 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 164
View: 5371

Get Book

Fast-paced guide for designing effective Moodle courses; experiment with Moodle’s features for free using MoodleCloud Key Features Apply principles of instructional design to create great Moodle learning experiences Enhance collaboration and spur creativity with Moodle Bring together instructional materials, social interaction, and student management functions in your courses Book Description Moodle is a leading virtual learning environment for your online course. This book incorporates the principles of instructional design, showing you how to apply them to your Moodle courses. With this guidance, you will develop and deploy better courses, content, and assessments than ever. This book will guide you as you learn how to build and incorporate many different types of course materials and dynamic activities. You will learn how to improve the structure and presentation of resources, activities, and assessments. All this will help you to create better for self-led courses, instructor-led courses, and courses for collaborative groups. The use of multimedia features to enhance your Moodle courses is also explained in this book. Our goal is to encourage creativity, and the free MoodleCloud hosting option is an ideal place for teachers, students, trainers, and administrators to jump in and play with all the new features, which include powerful new plug-ins, new resources, and activities. Moodle can be your sandbox as well as your castle of learning! With this book, you will build learning experiences that will last your learners’ lifetimes. What you will learn Build a course structure that fits your goals Design a unique appearance Manage the resources and activities Tips for better organization of your course content Select and set up assessments Include effective instructional strategies Incorporate competency frameworks Run and archive webinars Motivate learners by incorporating badges Explore MoodleCloud Who this book is for If you create courses with Moodle, this book is for you. It can be used by teachers, instructors, training managers, Moodle administrators, instructional technologists, instructional designers, and e-learning entrepreneurs. Prior experience with Moodle will be helpful.

Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019 PDF
Author: Dr. Pooja Jaisingh
Publisher: Packt Publishing Ltd
ISBN: 1789807301
Size: 16.61 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 770
View: 7421

Get Book

Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key Features Build responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019 Build Virtual Reality eLearning experiences with Adobe Captivate 2019 Assess your student knowledge with interactive and random quizzes Seamlessly integrate your eLearning content with any SCORM or xAPI compliant LMS Book Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learn Learn how to use the objects in Captivate to build professional eLearning content Enhance your projects by adding interactivity, animations, and more Add multimedia elements, such as audio and video, to create engaging learning experiences Use themes to craft a unique visual experience Use question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMS Make your content fit any device with responsive features of Captivate Create immersive 360° experiences with Virtual Reality projects of Captivate 2019 Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflow Publish your project in a wide variety of formats including HTML5 and Flash Who this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.

Hci International 2020 Posters

HCI International 2020   Posters PDF
Author: Constantine Stephanidis
Publisher: Springer Nature
ISBN: 3030507297
Size: 63.48 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 388
View: 4236

Get Book

The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic. The chapter "“Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Effektiv C Programmieren

Effektiv C   programmieren PDF
Author: Scott Meyers
Publisher: Pearson Deutschland GmbH
ISBN: 9783827313058
Size: 15.33 MB
Format: PDF, ePub, Mobi
Category : C+
Languages : de
Pages : 290
View: 5276

Get Book


Handbuch Mobile Learning

Handbuch Mobile Learning PDF
Author: Claudia de Witt
Publisher: Springer-Verlag
ISBN: 3658191236
Size: 56.94 MB
Format: PDF, ePub
Category : Education
Languages : de
Pages : 1036
View: 6321

Get Book

Das Handbuch stellt Grundlagen, Anwendungen und Perspektiven digitalisierten Lernens und Lehrens mit mobilen Endgeräten vor. Es behandelt theoretische Bezüge von Mobile Learning ebenso wie praktische Einsätze mobiler Endgeräte. Technologische Grundlagen, didaktische Designs mit Lernimplikationen und Einsatzmöglichkeiten von Mobile Learning in den verschiedenen Bildungskontexten – Schule, Hochschule, Aus- und Weiterbildung – werden erläutert genauso wie grundlegende Bestimmungen des Datenschutzes und des Copyrights. Das Handbuch spannt damit einen Bogen von der historischen Entwicklung bis hin zu zukünftigen Aussichten von Mobile Learning. Die Beiträge von 91 Autorinnen und Autoren fassen die zentralen wissenschaftlichen und für die Praxis relevanten Erkenntnisse über Mobile Learning zusammen, machen Potenziale und Veränderungen durch die zunehmende digitale Mobilität deutlich und geben Impulse für zukünftige Gestaltungsaufgaben hinsichtlich der Digitalisierung im Bildungsbereich.

K Nstliche Intelligenz

K  nstliche Intelligenz PDF
Author: Volker Wittpahl
Publisher: Springer-Verlag
ISBN: 366258042X
Size: 52.47 MB
Format: PDF, Docs
Category : Technology & Engineering
Languages : de
Pages : 270
View: 6309

Get Book

Dieses Buch ist eine Open-Access-Publikation unter einer CC BY 4.0 Lizenz. Künstliche Intelligenz (KI) klingt in aktuellen Debatten oft abstrakt und alltagsfremd. Doch die meisten Internetnutzerinnern und -nutzer sind bereits täglich mit ihr konfrontiert – wenn auch unbewusst: sei es bei der Sprachsteuerung des Smartphones, bei Kaufempfehlungen im Online-Shop oder bei der Abfrage von auf Webseiten häufig gestellten Fragen (Frequently Asked Questions, FAQ). KI ist ein Teilaspekt der Digitalisierung, der als Schlagwort immer häufiger in den Medien auftaucht. Das aktuell große Interesse liegt darin begründet, dass es in den vergangenen Jahren verschiedene technologische Fortschritte gab, welche die Nutzung der KI nun auf andere Ebenen heben. Mit diesem Themenband des Instituts für Innovation und Technik (iit) „Künstliche Intelligenz“ erhalten Leserinnen und Leser einen schlaglichtartigen Einblick in die KI hinsichtlich ihrer Technologien, aktuellen und potenziellen Anwendungen sowie Auswirkungen auf die Gesellschaft.

Siddhartha

Siddhartha PDF
Author: Hermann Hesse
Publisher:
ISBN: 9781409928119
Size: 45.38 MB
Format: PDF
Category : Fiction
Languages : de
Pages : 120
View: 5625

Get Book

Hermann Karl Hesse (1877-1962), er schrieb auch unter den Pseudonym Emil Sinclair, war ein deutsch-schweizerischer Dichter, Schriftsteller und Freizeitmaler. 1895 begann Hesse eine Buchhndlerlehre in Tbingen. Ab 1895 arbeitete er in einer Buchhandlung in Tbingen. Noch als Buchhndler verffentlichte Hesse im Herbst 1898 seinen ersten kleinen Gedichtband Romantische Lieder und im Sommer 1899 die Prosasammlung Eine Stunde Hinter Mitternacht. Alsbald wurde der Roman Peter Camenzind, der 1904 regulr bei Fischer erschien, einen Durchbruch. Von nun an konnte Hesse als freier Schriftsteller leben. Beim Ausbruch des Ersten Weltkrieges appellierte er an die deutschen Intellektuellen, nicht in nationalistische Polemik zu verfallen. 1919 bersiedelte Hesse nach Montagnola, das Hesse ber vierzig Jahre seines Lebens zur Heimstadt werden sollte. Der erfolgreichste Roman Hesses war Der Steppenwolf (1927). Ihm wurden unter anderem 1946 der Nobelpreis fr Literatur und 1955 die Friedensklasse des Ordens Pour le Mrite verliehen. Zu Hesses bekanntesten Werke gehren: Unterm Rad (1906), Demian (1919), Siddhartha (1922), Narzi und Goldmund (1930) und Das Glasperlenspiel (1943).